Code in Context

Computer Science Education Research at the University of Utah

Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment


Journal article


Nesra Yannier, Scott E. Hudson, Eliane Stampfer Wiese, Kenneth R. Koedinger
ACM Transactions on Computer-Human Interaction, vol. 23, 2016, pp. 1--31

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APA   Click to copy
Yannier, N., Hudson, S. E., Wiese, E. S., & Koedinger, K. R. (2016). Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment. ACM Transactions on Computer-Human Interaction, 23, 1–31.


Chicago/Turabian   Click to copy
Yannier, Nesra, Scott E. Hudson, Eliane Stampfer Wiese, and Kenneth R. Koedinger. “Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment.” ACM Transactions on Computer-Human Interaction 23 (2016): 1–31.


MLA   Click to copy
Yannier, Nesra, et al. “Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment.” ACM Transactions on Computer-Human Interaction, vol. 23, 2016, pp. 1–31.


BibTeX   Click to copy

@article{yannier2016a,
  title = {Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment},
  year = {2016},
  journal = {ACM Transactions on Computer-Human Interaction},
  pages = {1--31},
  volume = {23},
  author = {Yannier, Nesra and Hudson, Scott E. and Wiese, Eliane Stampfer and Koedinger, Kenneth R.}
}